Macross 3D
From Macross Compendium
This article is written from the Real World point of view. |
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Created by | Studio Nue Shoji Kawamori |
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Director | Takeshi Mori |
Release date | indefinite hiatus |
Production company | GONZO |
Distributor | {{{distributor}}} |
Presented by: | Big West |
Story Chronology | {{{chronology}}} |
Macross3D is a completely CG-based production based on Macross. There was a promotional video previewed at Tokyo Character Show 2000 on July 22-23, 2000 in Chiba, Japan.
Production Staff
- Director: Takeshi Mori
- Script: Dai Satoh
- Character Design: Sonehachi
- Mechanical Design/Art Production Design: Kazutaka Miyatake
- Production: GONZO
- Presented by: Big West
- Story Concept/Mechanical Design/Executive Director: Shoji Kawamori
Background
- This project had been placed on indefinite pre-production hiatus. In the Macross Compendium, there are several projects whose release dates are still listed as "scheduled," even though those dates have already past. All such productions listed can be considered to be cancelled or on hold.